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Should i merge weight room fallout shelter
Should i merge weight room fallout shelter










Theres lots of guide in Steam, and youTube, and some really good faq's to read. Just keep in mind, that internal vault events, like fires, radroaches, molerats & radscorpy's all ahve their event strength modified by the size and upgrade level of rooms they spawn in (as well as vault size and game mode, etc). etc) the above is my opinion, and it works very. (ie: a lvl 1 dweller trained to 10 rank in every special before being sent to the wasteland to lvl to 50. Also, if your first floor is a dead end, it forces raiders back through that 1st 3 wide room, fighting your very best dwellers twice in a row.Īfter that you can build as you like, asetics, purpose, etc. as for skill rooms, most of us use them for lvl 1 dwellers, so NOT upgrading them is a good choice, nor making them larger than 2 wide, again, so anything that spawns in them are easy to kill. Originally posted by Maebus:Should I plan to merge all rooms into 3's or are some rooms not worth merging into 3? Your top floor, and maybe the 2nd floor should allways be 3 wides and 2 wides (don't upgrade all these rooms yet, not untill you have strong enough wpns & dwellers to defend the), for defence versus raiders that break down your vaults front gate and come charging in for loot and shennanigans.












Should i merge weight room fallout shelter